FORM-a[r]t: Projects Overview
Nydenion

In the distant future, mankind has spread out into space. Over the course of centuries the early colonies have evolved into giant empires, battling for supremacy.
The Sycon Empire is at war with the Confederation of Free Worlds.
In the last 57 years, the death toll has risen to the billions. Peace is long forgotten and earth is just a legend…

In 2010 I worked for Magna Mana Productions on the SciFi movie NYDENION.
There were many shots to animate as well as modeling and texturing tasks for environments and props. Check out my 3D GALLERY for rendered pictures or watch my DEMOREEL to see some shots I did for the movie.

Since 2006 I´m responsible for all graphic design and 3D jobs for EVERS INGENIEURGESELLSCHAFT, which is a german engineering company.

I designed the logo, the business cards, rendered 3D pre-visualizations (check out my 3D gallery) and I did the Webdesign for their homepage in 2009.

CI DEVELOMENT
3D VISUALIZATION
WEBDESIGN

  www.r-evers.com

Since 2009 I´m responsible for all graphic design jobs for GASTHOF ALTE SCHULE, which is a german restaurant specialized in high quality home cooking.

I developed the CI and designed the logo, the flyers, the business cards and I did the Webdesign for their homepage.

CI DEVELOMENT
3D VISUALIZATION
WEBDESIGN

  www.alteschule-wiesbaden.de
Disney's G-Force

Between 2008 and 2009 I worked for keen games as digital artist on G-Force which is a fast-paced action-platform game featuring a unique elite team of specially trained guinea pigs that use high-tech gadgets and specialized talents to complete a dangerous government mission.

For G-Force I was responsible for environmental modeling, texturing and lighting with vertex colors. It tooks nearly one year to complete and it was a very intensive time of learning and fun with the guys at keen.

Anno - Create a New World

Ship ahoy and welcome to "Anno: Create a new World" the new building strategy experience for Nintendo Wii & DS. Explore the beautiful island world and discover new places to settle. Be the creator of your own empire, watch your cities come alive and grow.

When I started at keen games i worked for one month on Anno for Wii, before I switched to the G-Force team.
For that project I did some corrections on the textures as well as on the models for the north- and southland tilesets, which were set by the Leveldesigner in the Leveleditor.
It was a short, but also a very intensive time of learning techniques for game productions.